Combat System

2014-05-14 22:13:49


Turn based.

Attack sequence is based on character’s speed.

A round is completed when every character on the battleground act one.

The winner will be determined by system if battle doesn’t finish in 20 rounds.

Battle Mode

If you attack Assaulter, all characters standing on the Assaulter row will be attacked.  

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Vanguard: 1

Assaulter: 3

Support: 3

Attribute Bonus

Vanguard: Attack Damage-40%, HP+60%,Avoid injury rate+20%, Healing HP+40%

Assaulter: Attack Damage+15%

Support: Speed+15%

Number of battlers

You can have more ninjas in battle as your rank levels up.